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for Every Grade!
Students love learning but only if it's fun and engaging! With these ready-to-teach STEM lessons, educators can transform classrooms into rich learning environments that students get excited about. Curriculum from PLTW fuels students' passion for discovery and builds must-have thinking skills by applying a proven approach that goes beyond problem-based learning (PBL). Click to access materials that engage learners with hands-on STEM curriculum that inspires student confidence and improves academic outcomes. We'll continue to add new activities, so check back when you're looking for something new and easy to use!
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- PLTW Launch
- Available in Spanish
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Rosie's Runtime
In the Rosie’s Runtime activity, Rosie the robotic dog wants to get her bones and bring them back to her doghouse, but she must not get her paws dirty! Use the Rosie code cards to make a program that tells Rosie how to get to her bones and then go to her doghouse. Remember to jump over mud puddles!
Recommended Grade Levels
K-5
Activity Length
60-75 minutes
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- PLTW Launch
- Available in Spanish
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Prepare for the Weather
In the Prepare for the Weather activity, students learn how to dress appropriately for the weather outside. Students learn definitions for weather-related terms and read audio-supported forecasts, which they use to choose clothing for one of three printable or virtual characters: Angelina, Mylo, or Suzi. This activity is adapted from the PLTW Launch module, Sunlight and Weather.
Recommended Grade Levels
PreK-1
Activity Length
90 minutes
Note: To ensure audio is playable, the PDF must be downloaded and opened from your device.
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- PLTW Launch
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Science of Flight
Recommended Grade Levels
3-5
Activity Length
45 minutes
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- PLTW Gateway
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Mechanical Valley
Recommended Grade Levels
6-8
Activity Length
75 minutes
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- PLTW Algebra 1 Advantage
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Path Predictor
In the Path Predictor activity, students take on the role of game tester to learn how absolute value and linear functions come into play as games are built and played! Students use the Path Predictor game to play, test, and analyze how algebra is used to design pathways for the ball in the game. This activity is included as part of the supplemental curriculum, PLTW Algebra 1 Advantage.
Recommended Grade Levels
6-12
Activity Length
2 days
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- PLTW Algebra 1 Advantage
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Bridge Design
In the Bridge Design activity, students take on the role of a civil engineer intern focused on bridge design to learn about quadratic functions and parabolas. Students learn how a few well-known bridges in the world were engineered, then create a quadratic function to model one of two suspension bridges in the US. This activity is included as part of the supplemental curriculum, PLTW Algebra 1 Advantage.
Recommended Grade Levels
6-12
Activity Length
1.5 days
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- PLTW Biomedical Science
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Pathogen Patrol
In Pathogen Patrol, students take on an active role in responding to a pathogen invasion to learn the unique abilities of five different white blood cell types. In this CODiE award winning PLTW learning experience on Roblox, learners work together to respond to the pathogen and protect the health of the host.
Recommended Grade Levels
9-12
Activity Length
2 days
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- PLTW Computer Science
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Game Design and Development
In Game Design and Development, students create online experiences using Roblox Studio to learn the basics of coding and game design. This self-paced module guides students through basics such as goals, rules, advancement, and feedback to ultimately design an engaging experience of their own creation.
Recommended Grade Levels
9-12
Activity Length
22 classroom days (45 minutes/day)
Start Game Design and Development Today
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